VRoom! Getting Started With VR for Training

VRoom! Getting Started With VR book graphic

What do you do when you need to engage a diverse learner base, address rapidly changing needs and expectations, and prove training ROI?

New technologies like virtual reality help us tackle those challenges. But adopting a new and innovative learning method poses its own challenges. This eBook guides you through the four main elements of getting started with virtual reality training:

  1. Project Inspiration
  2. Corporate Buy-in
  3. Filming Scenes
  4. Scenario Creation

Download your eBook today!